Topics include Geography, Tanakh, history, politics, and culture. These are all “low-tech,” and require no special equipment, except for a printer, paper, and scissors. Suggestions for integrating technology as well as strategies for extending the learning are accompanied with each game, along with suggested ages.

Details

Setting

  • After School and Beyond
  • Day Schools and Yeshivas
  • Congregational Learning
  • Family Engagement
  • Teen Engagement